import bpy from mathutils import * from math import * for objects in bpy.data.objects: for materialSlots in objects.material_slots: if not materialSlots.name: continue material = bpy.data.materials[materialSlots.name] material.shadow_method = 'NONE' material.show_transparent_back = False if hasattr(material.node_tree, 'nodes'): nodes = material.node_tree.nodes if "Image Texture" in nodes: links = bpy.data.materials[materialSlots.name].node_tree.links links.new(nodes['Principled BSDF'].inputs['Emission'], nodes['Image Texture'].outputs['Color']) nodes['Principled BSDF'].inputs['Emission Strength'].default_value = 0.3